C语言服务器开发与PDF文件处理
在C语言中进行服务器开发并处理PDF文件是一个复杂但非常有价值的任务,尤其在需要提供文档服务或报告生成功能的应用程序中,以下内容将详细介绍如何使用C语言进行服务器开发以及如何操作PDF文件。
服务器开发基础
使用C语言进行服务器开发首先需要了解网络编程的基本概念,包括套接字(Socket)的使用、TCP/IP协议等,以下是一个简单的TCP服务器示例:
#include <stdio.h> #include <stdlib.h> #include <string.h> #include <unistd.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> void error(const char msg) { perror(msg); exit(1); } int main(int argc, char argv[]) { int sockfd, newsockfd; socklen_t clilen; char buffer[256]; struct sockaddr_in serv_addr, cli_addr; int n; if (argc < 2) { fprintf(stderr,"ERROR, no port provided "); exit(1); } sockfd = socket(AF_INET, SOCK_STREAM, 0); if (sockfd < 0) error("ERROR opening socket"); memset((char ) &serv_addr, 0, sizeof(serv_addr)); serv_addr.sin_family = AF_INET; serv_addr.sin_addr.s_addr = INADDR_ANY; serv_addr.sin_port = htons(atoi(argv[1])); if (bind(sockfd, (struct sockaddr ) &serv_addr, sizeof(serv_addr)) < 0) error("ERROR on binding"); listen(sockfd,5); clilen = sizeof(cli_addr); while (1) { newsockfd = accept(sockfd, (struct sockaddr ) &cli_addr, &clilen); if (newsockfd < 0) error("ERROR on accept"); memset(buffer,0,256); n = read(newsockfd,buffer,255); if (n < 0) error("ERROR reading from socket"); printf("Here is the message: %s ",buffer); n = write(newsockfd,"I got your message",18); if (n < 0) error("ERROR writing to socket"); close(newsockfd); } close(sockfd); return 0; }
为了处理多个客户端的请求,可以使用多线程,POSIX线程库(pthread)是常用的选择,以下是一个简单的多线程服务器示例:
#include <pthread.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> void client_handler(void socket_desc) { int sock = (int)socket_desc; char client_message[2000]; while( (recv(sock, client_message, 2000, 0)) > 0) { printf("Message received: %s ", client_message); write(sock, "Message received ", strlen("Message received ")); memset(client_message, 0, 2000); } if(read_size == 0) { puts("Client disconnected"); } else if(read_size == -1) { perror("recv failed"); } free(socket_desc); return 0; } int main(int argc, char argv[]) { int socket_desc, client_sock, c; struct sockaddr_in server, client; pthread_t thread_id; socket_desc = socket(AF_INET, SOCK_STREAM, 0); if (socket_desc == -1) { printf("Could not create socket"); } server.sin_family = AF_INET; server.sin_addr.s_addr = INADDR_ANY; server.sin_port = htons(8888); if(bind(socket_desc, (struct sockaddr )&server, sizeof(server)) < 0) { perror("bind failed. Error"); return 1; } listen(socket_desc, 3); puts("Waiting for incoming connections..."); c = sizeof(struct sockaddr_in); while((client_sock = accept(socket_desc, (struct sockaddr )&client, (socklen_t)&c))) { puts("Connection accepted"); pthread_t sniffer_thread; int new_sock = malloc(1); new_sock = client_sock; if(pthread_create(&sniffer_thread, NULL, client_handler, (void) new_sock) < 0) { perror("could not create thread"); return 1; } pthread_detach(sniffer_thread); } if (client_sock < 0) { perror("accept failed"); return 1; } return 0; }
PDF文件处理
在C语言中处理PDF文件,可以选择一些开源的PDF库,如LibPDF、Poppler等,这里以Poppler为例,它是一个功能强大的PDF处理库。
首先需要在系统中安装Poppler库,例如在Ubuntu系统上可以使用以下命令:
sudo apt-get install libpoppler-cpp-dev
以下是一个简单的示例,展示如何使用Poppler库加载和获取PDF文档的基本信息:
#include <iostream> #include <poppler-document.h> #include <poppler-page.h> #include <poppler-global.h> #include <poppler-splash.h> #include <poppler-toc.h> #include <poppler-goo-pdf.h> #include <poppler-embedded-file.h> #include <poppler-annots.h> #include <poppler-form.h> #include <poppler-outputdev.h> #include <poppler-private.h> // For GooString and GooList classes #include <poppler-config.h> // For KPathSeason etc. #include <poppler-version.h> // For popplerVersionCStr() function etc. using namespace poppler; int main(int argc, char argv[]) { if (argc != 2) { std::cerr << "Usage: " << argv[0] << " <PDF-file>" << std::endl; return 1; } const char filename = argv[1]; Document doc = document_open(filename); if (!doc) { std::cerr << "Error: Unable to open document." << std::endl; return 1; } std::cout << "Title: " << doc->title() << std::endl; std::cout << "Num Pages: " << doc->numPages() << std::endl; std::cout << "Author: " << doc->author() << std::endl; std::cout << "Subject: " << doc->subject() << std::endl; std::cout << "Keywords: " << doc->keywords() << std::endl; std::cout << "Creator: " << doc->creator() << std::endl; std::cout << "Producer: " << doc->producer() << std::endl; std::cout << "Creation Date: " << doc->creationDate() << std::endl; std::cout << "Modification Date: " << doc->modificationDate() << std::endl; std::cout << "Is Encrypted: " << (doc->isEncrypted() ? "Yes" : "No") << std::endl; std::cout << "Is Locked: " << (doc->isLocked() ? "Yes" : "No") << std::endl; std::cout << "Is Linearized: " << (doc->isLinearized() ? "Yes" : "No") << std::endl; std::cout << "Is Form: " << (doc->isForm() ? "Yes" : "No") << std::endl; std::cout << "Is PDF/A: " << (doc->isPDFA() ? "Yes" : "No") << std::endl; std::cout << "Is PDF/UA: " << (doc->isPDFUA() ? "Yes" : "No") << std::endl; std::cout << "Is PDF/X: " << (doc->isPDFX() ? "Yes" : "No") << std::endl; std::cout << "Is PDF/E: " << (doc->isPDFE() ? "Yes" : "No") << std::endl; std::cout << "Is PDF/VT: " << (doc->isPDFVT() ? "Yes" : "No") << std::endl; delete doc; return 0; }
FAQs(常见问题解答)
Q1: 如何在C语言中实现一个简单的多线程服务器?
A1: 在C语言中实现一个简单的多线程服务器,可以使用POSIX线程库(pthread),首先需要创建一个监听套接字,然后在一个循环中接受客户端连接,对于每个新的连接,创建一个新的线程来处理该连接,可以使用pthread_create
函数来创建新线程,并将客户端套接字传递给线程函数,在线程函数中,可以读取客户端发送的数据并进行相应处理,确保在主线程中关闭监听套接字,以下是一个简单的多线程服务器示例代码:
#include <pthread.h> #include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> void client_handler(void socket_desc) { int sock = (int)socket_desc; char client_message[2000]; int read_size; // 接收来自客户端的消息并回显 while((read_size = recv(sock, client_message, 2000, 0)) > 0) { write(sock, client_message, strlen(client_message)); } if(read_size == 0) { puts("Client disconnected"); } else if(read_size == -1) { perror("recv failed"); } free(socket_desc); return 0; }