扫雷C语言源码,你了解如何编写这个游戏吗?
- 行业动态
- 2024-10-04
- 1
扫雷游戏的C语言源码涉及较多代码,这里给出一个简化版的示例:,,“ c,#include,#include,#include,,#define ROWS 9,#define COLS 9,#define MINES 10,,void print_board(char board[][COLS]);,void place_mines(char board[][COLS]);,void reveal_empty(char board[][COLS], int row, int col);,,int main() {, char board[ROWS][COLS];, srand(time(NULL));,, place_mines(board);, print_board(board);,, return 0;,},,void print_board(char board[][COLS]) {, for (int i = 0; i= ROWS || col= COLS || board[row][col] != '.') {, return;, }, board[row][col] = 'R';, reveal_empty(board, row 1, col);, reveal_empty(board, row + 1, col);, reveal_empty(board, row, col 1);, reveal_empty(board, row, col + 1);,},“,,这个示例仅包含基本功能,实际的 扫雷游戏还需要考虑用户输入、游戏胜负判断等。
扫雷游戏的C语言源码如下:
#include <stdio.h> #include <stdlib.h> #include <time.h> #define ROWS 9 #define COLS 9 #define MINES 10 void print_board(char board[][COLS]); void place_mines(char board[][COLS]); int count_mines(char board[][COLS], int row, int col); void reveal_board(char board[][COLS], char revealed[][COLS], int row, int col); int main() { char board[ROWS][COLS]; char revealed[ROWS][COLS] = {0}; int row, col; int game_over = 0; srand(time(NULL)); place_mines(board); while (!game_over) { print_board(revealed); printf("Enter row and column (08): "); scanf("%d %d", &row, &col); if (board[row][col] == '*') { game_over = 1; printf("Game Over! You hit a mine! "); print_board(board); } else { reveal_board(board, revealed, row, col); if (count_mines(revealed, row, col) == 0) { for (int i = 1; i <= 1; i++) { for (int j = 1; j <= 1; j++) { if (i == 0 && j == 0) continue; int newRow = row + i; int newCol = col + j; if (newRow >= 0 && newRow < ROWS && newCol >= 0 && newCol < COLS) { if (revealed[newRow][newCol] == ' ') { reveal_board(board, revealed, newRow, newCol); } } } } } } } return 0; } void print_board(char board[][COLS]) { printf(" "); for (int i = 0; i < COLS; i++) { printf("%d ", i); } printf(" "); for (int i = 0; i < ROWS; i++) { printf("%d ", i); for (int j = 0; j < COLS; j++) { printf("%c ", board[i][j]); } printf(" "); } } void place_mines(char board[][COLS]) { int placed = 0; while (placed < MINES) { int row = rand() % ROWS; int col = rand() % COLS; if (board[row][col] != '*') { board[row][col] = '*'; placed++; } } } int count_mines(char board[][COLS], int row, int col) { int count = 0; for (int i = 1; i <= 1; i++) { for (int j = 1; j <= 1; j++) { if (i == 0 && j == 0) continue; int newRow = row + i; int newCol = col + j; if (newRow >= 0 && newRow < ROWS && newCol >= 0 && newCol < COLS) { if (board[newRow][newCol] == '*') { count++; } } } } return count; } void reveal_board(char board[][COLS], char revealed[][COLS], int row, int col) { if (row < 0 || row >= ROWS || col < 0 || col >= COLS || revealed[row][col] != ' ') { return; } revealed[row][col] = count_mines(board, row, col) + '0'; if (revealed[row][col] == '0') { revealed[row][col] = ' '; } }
这是一个简单的扫雷游戏C语言实现,包括了打印棋盘、放置地雷、计算周围地雷数量以及展示棋盘等功能,游戏会在玩家踩到地雷时结束。
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